Role Played in the Project:

Gameplay Designer
& Artist

Tools I Used:

Paint Tool SAI
& Photoshop

Team Size:

4 People

Time Frame:

2 Weeks

Date Created:

December 2018



A competitive 2-4 player board game, where players work to create a path towards their queen bee while doing their best to sabotage their opponents.   Created for a Procedural Gameplay class within Sheridan’s Bachelor of Game Design program.


Diane Downey
Klayton Cheuk

Nicolas Olivieri

Reilly MacKay

Download Instructions and Game Pieces here:
Download Here

© Reilly MacKay, 2020

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